A Guide to Sutton 7 - Annabell Day 1 and 2


The following post may contain spoilers for certain story elements of Stuck in Sutton.

Annabell Petersen is a major NPC that players can interact with, often found tending to the church. The Preacher's Daughter has multiple paths to explore. Will you merely be friendly with her? Or will you show her a side to life she's secretly been eager to explore?

Day 1 interactions with Annabell are rather simple. Upon meeting her the first time she'll offer you some free items. From then on, you can talk to her about the history of the church. If you do this enough times, she'll eventually have to get back to work. All of this costs 0 energy, so it's worth doing.

Upon meeting with Annabell on Day 2, you can talk to her. If you have enough affection with her (talk to her 3 times), she'll ask for your help in bundling up packages for those in need. If you chose to do this, she'll lead you into the basement. There, you'll pack all but one box, where Annabell will find out that she is short of food, from there, you'll have four options:

  1. Ask when her father will be back
  2. Tell her to stand up for herself
  3. Offer to donate food (You need at least one food in your inventory)
  4. Offer to buy food (You need at least $25 cash)

No matter what path you select, Annabell will ask you about your travels. When she asks how you'd describe traveling solo, you can answer with either 'Chaotic' or 'Fascinating'. Choosing 'Fascinating' will cause Annabell's affection for you to rise, but there is no other penalty for selecting 'Chaotic'.

After that question, Annabell will ask you the most interesting thing you did on your trip. You'll have two or three options depending if you have a tattoo or not.

  1. Kissed a girl
  2. Smoked weed
  3. Got a tattoo

Whilst none of these will have an immediate outcome, they will set up future paths. What tattoo you got might also push Annabell in certain directions too (for example, the 'Scissors Intertwined' tattoo). After that question, you'll come to the resolution of your initial choice and meet Annabell's father George. 

  1. Ask when her father will be back - Annabell's father will talk about what happened and eventually say he'll solve things himself.
  2. Tell her to stand up for herself - Annabell will fight with her father and you will be banned from the church for the foreseeable future. You'll also gain a considerable amount of Stress. Finally, this will lead to End of Day 2 content with Annabell and start her corruption path.
  3. Offer to donate food (You need at least one food in your inventory) - Annabell's father will thank you and offer you a favor.
  4. Offer to buy food (You need at least $25 cash) - Annabell's father will thank you and offer you a favor.

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